Tuesday, December 1, 2009

Battle Report - 2000 pt - CSM vs. SM - Exploding Objective!

Now, this was a fun game. Each building was an objective. Each building was also has Armor 12 all around. One building in the middle was Armor 14 all around, and the other one was Armor 10. The Armor 14 building was a bunker, and provided a 3+ cover save to people inside. The Armor 10 building was a reactor, and could be blown up with a 5+ result on the dice. All buildings could be destroyed by a 5+ roll, 3-4 results had the models not shoot. Results of 1 or 2 did nothing to the building. Buildings that were destroyed forced units inside to leave, and made the building impassable terrain, as well as making it block line of sight through it.

Deployment was Dawn of War, but we didn't use the night fighting rules. The battle was played at 2000 points, and it was a LOT of FUN! Being able to shoot at buildings made for some interesting tactics.

Watch and find out!

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