I play other games besides 40k. I'm a big role playing fan. In fact, role playing was my first hobby, and I still game today. It goes without saying that I got into role playing games with D&D, the red box set, and then 1E. I remember 2E launching, dealing with the black death series, and then welcoming 3E with open arms. I was still happy with 4E. However, times change, and I have to expand my horizons. With the recent changes to 4E's character builder software, it occurred to me that while I love the 4E game, I had become too dependent on software to play my game.
So now it's time to expand. There are a large number of role playing games I've wanted to play. Other fantasy based games, Rogue Trader and the other 40k RPGs, maybe some wild west or steampunk style role playing game.
That all being said, this weekend, I get to enjoy a 4E game where the group will most likely bemoan the character builder changes and ponder what to do next.
Friday, November 19, 2010
Wednesday, November 17, 2010
Monday, November 15, 2010
Typhus
My Nurgle forces needed a new HQ, so what better HQ then Typhus. I wasn't too fond of the GW model, and I wanted something a bit more imposing, so I went after the Terminator Lord, hacked up a good reaper, and made sure to make him seems larger and more imposing. Can't wait to paint him!
Sunday, April 25, 2010
WarGame.TV
A short post, but just because I actually have it up and moving forward. WarGame.TV is mine. I have a perfect vision of how I want everything. It's solving a big itch, so it's the perfect kind of problem. Basically, the goal is to basically build a website dedicated to war gaming TV. Not just miniature gaming, but video gaming as well. The war game aspect, the fighting, the battles.
It doesn't exist out there. And every place that tries to do it doesn't do it right.
Visit the domain, and put your email address in if you are interested.
It doesn't exist out there. And every place that tries to do it doesn't do it right.
Visit the domain, and put your email address in if you are interested.
Wednesday, December 23, 2009
What I love to do, what I do I love
A short post, but one that will hopefully whet your appetite a bit.
I'm a programmer by trade, and a fairly good one if I say so myself. I'm also an avid gamer, and love playing all sorts of games. I'm also a founder of a rather successful online community that deals with PHP.
So, it's safe to say that I have all the necessary skills to do... something cool.
I'm hammering away at the code.
It's 40k related. It's community related. It's something I want to use, and I'm certain other people would get a lot of use out of. Best of all, it really doesn't exist out there, at all, for the war gaming community.
Man, this SVN import is taking a while.
Anyways, back to writing up a proper schema.
Monday, December 7, 2009
Saturday, December 5, 2009
Thursday, December 3, 2009
Tuesday, December 1, 2009
Battle Report - 2000 pt - CSM vs. SM - Exploding Objective!
Now, this was a fun game. Each building was an objective. Each building was also has Armor 12 all around. One building in the middle was Armor 14 all around, and the other one was Armor 10. The Armor 14 building was a bunker, and provided a 3+ cover save to people inside. The Armor 10 building was a reactor, and could be blown up with a 5+ result on the dice. All buildings could be destroyed by a 5+ roll, 3-4 results had the models not shoot. Results of 1 or 2 did nothing to the building. Buildings that were destroyed forced units inside to leave, and made the building impassable terrain, as well as making it block line of sight through it.
Deployment was Dawn of War, but we didn't use the night fighting rules. The battle was played at 2000 points, and it was a LOT of FUN! Being able to shoot at buildings made for some interesting tactics.
Watch and find out!
Deployment was Dawn of War, but we didn't use the night fighting rules. The battle was played at 2000 points, and it was a LOT of FUN! Being able to shoot at buildings made for some interesting tactics.
Watch and find out!
Labels:
Battle Reports,
Chaos Space Marines,
Khorne,
Nurgle,
Space Marines,
Video
Sunday, November 29, 2009
Thursday, November 26, 2009
Wednesday, November 25, 2009
Monday, November 23, 2009
Saturday, November 21, 2009
Thursday, November 19, 2009
Tuesday, November 17, 2009
Friday, November 6, 2009
My Nurgle and Khorne Armies
Just wanted to spend some time showing off my 2 armies. Obviously the Khorne army is still a work in progress, and the Nurgle army still has work that needs to be done, but it's on its way to being completed.
One thing I have been considereing is working on a non-CSM army in between units of CSM. Most likely space marines. The idea would be to work on things I need practice with as far as painting goes. I have Assault on Black Reach models I can paint up, and space marines make great test models because they have to be so smooth.
Here is the Khorne army. It's still missing 2 rhinos and Kharn.
Labels:
Khorne,
Miniature Modeling and Painting,
Nurgle,
Warhammer 40k
Monday, November 2, 2009
Sunday, October 25, 2009
Khorne Land Raider Video - WIP
A little video tour of the tank.
Saturday, October 24, 2009
Khorne Land Raider - WIP
Just wanted to show you the progress I've made on the Land Raider. I still have a long way to go before it can be called done. The hard lining is extreme, but needs to be cleaned up in a lot of places. Skulls need more work. I also need to keep applying black to various places. And then comes the gold. Lots of gold! The extreme hardlining is supposed to help with the gold, and hopefully once I add even more gold to it, it will really pop. A beautiful rich red with nice golden highlights! But it's off to a good start, if I say so myself.
I also found I'm pleased with the number of skulls. There aren't too many that it prevents me from doing any freehand stuff on top, but its also enough that you can't miss it.
So yeah, still a lot of work to do, but definetly an excellent start.
I also found I'm pleased with the number of skulls. There aren't too many that it prevents me from doing any freehand stuff on top, but its also enough that you can't miss it.
So yeah, still a lot of work to do, but definetly an excellent start.
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